Skip to content

Elrune is in early development and open to play. Help fund the servers and development, and tell us what to improve.Buy us coffeeGive feedback

RELEASE NOTES

What’s new

Every change to Elrune that you can see, newest first. RSS feed

  1. Version 1.4.1

    Fixed

    • The team’s overview counts people signed in, not sessions.
  2. Version 1.4.0

    Atlas is now Elrune, at www.elrune.io.

    New

    Improved

    Fixed

    • Dice roll in 3D again at every graphics quality.
  3. Version 1.2.0

    New adventures, 3D dice for every game, more room to play.

    New

    • Basic Roleplaying: Beneath Stillroot.
    • Basic Roleplaying: The Corpseless Coffin.
    • Basic Roleplaying: The Mist Beyond Manerton.
    • Into the Wood: Trouble in Twin Lakes.
    • Into the Wood: Rise of the Blood Olms.
    • Into the Wood: The Feast of Tegny Wood.
    • 5E 2014: The Frostward of Thornmere.
    • 5E 2024: The Hospice on Greywhistle Pass.
    • Aspects and Fate Points: The Tithe of Hollin Isle.
    • Forged in the Dark: The Hulk at Low Water.
    • 3D dice for every game system, as that game uses them.
    • A dice tray at every table.
    • Pictures for every system: weapons, armour, creatures, portraits.
    • Tabbed character sheets for every system.
    • Story Studio editors for every game system.
    • A graphics quality setting for the 3D board.
    • Guides: Start your first game, and How to play here.

    Improved

    • More room at the table: the navigation slims or hides.
    • Full screen and reading focus while you play.
    • Live tables update in place instead of reloading.
    • The Glass Comet and The Glasshouse Job start ready to play.
    • 5E 2024 rules caught up with 2014.
    • The 3D board redraws only when something changes.
    • Rune scrollbars on the play and board views.

    Fixed

    • Tables no longer hang on “Connecting…”.
    • Sign-ups stuck at the email step can finish.
    • Several play fixes found by our automated playtests.
    • Clearer dice tray labels for screen readers.
  4. Version 1.1.0

    Six game systems, each by its own rules.

    New

    • Basic Roleplaying, joined by five more open game systems.
    • 5E, with the 2014 and the 2024 rules.
    • Aspects and Fate Points.
    • Forged in the Dark.
    • Into the Wood.
    • Adventures: The Vigil at Harrow Tor and The Weir at Brackenford.
    • Adventures: The Glass Comet and The Glasshouse Job.
    • Adventure: The Orchard of Hollow Bells.
    • Basic Roleplaying: The Astral Tower and The Lost Tomb of Queen Rhawen.
    • Basic Roleplaying: The Old Blood and The Terror of Dunmoor.
    • Computer-run characters that move and act, with the game master in charge.
    • A map explorer in the adventure library.
    • Board focus: the board takes the whole window.
    • Game master reviews, based on sessions actually played.
    • Pricing: players never pay; the game master’s plan covers the table.
    • A page with every licence and notice.

    Improved

    • Pictures of what you place, and click to place it.
    • Cockpit panels fold, move and remember your layout.
    • Profession points and skill specialties in character creation.
    • A new front page with real boards from the adventures.

    Fixed

    • Attackers on the 3D board face their targets.
  5. Version 1.0.0

    The Basic Roleplaying foundation, under the working name Atlas.

    New

    • Characters built step by step, the way the rules build them.
    • Campaigns with invitations.
    • A 3D table with miniatures, light and weather.
    • The game master’s cockpit: private rolls, whispers and pause.
    • Every die rolled on the server and kept in the history.
    • Story Studio and the adventure library.
    • The campaign chronicle, told from what happened at the table.
    • Find a game, in your own time zone.
    • Community forums.
    • Live: watch tables that choose to be watched.
    • Feedback: report a problem and follow the answer.