Skip to content

Elrune is in early development and open to play. Help fund the servers and development, and tell us what to improve.Buy us coffeeGive feedback

Showcase

See it in play.

Every picture here is drawn by Elrune itself, exactly as it appears at the table: the boards of the ready adventures, the miniatures, weapons, spells and emblems of each game, and its dice.

Game system: BRP

BRP

Basic Roleplaying rules under the ORC License

Percentile skills, deadly and grounded. Characters grow by using what they know.

Adventure boards

Captured from the 3D table, with our heroes standing in. Turn one in 3D: the layout only, never a foe or a secret.

Miniatures

The figures that stand on the board, sculpted from the rules content.

Dragon

Weapons and armour

Every weapon and armour in the rules has its own 3D model.

Axe, Great

Spell effects

How each spell looks when it is cast at the table.

Fire

Emblems

The engraved emblems on sheets, skills and abilities.

Appraise

Its dice

D100 for skills, other dice for damage. Roll them here; at a table the server rolls every one.

Spot at 60%. Roll under it to succeed.

Rolled in your browser for the demo. At a table, every roll is made on our server.

A character sheet

Víkingur, built in BRP: the finished sheet and the portrait from the same 3D engine.

The finished character sheet for Víkingur: portrait, hit points, power, characteristics and skills.
Víkingur, a viking king: a gold-and-iron crown cut with glowing runes over golden braids, a braided beard, eyes and a cheek rune glowing blue, a fur mantle on a red cloak held by two gold clasps and a chain, an axe over one shoulder, before a gold rune ring and an aurora sky.

Featured hero

Víkingur

A King in the Making, written in runes

Born under northern skies, destined for greatness, written in runes

Game system: 5E

5E

5E compatible, System Reference Documents 5.2.1 and 5.1

Heroic fantasy with classes, levels and spells, fought out square by square. Pick the 2024 or the 2014 rules.

Game system: 5E, 2024 rules (SRD 5.2.1)5E compatible, System Reference Document 5.2.1Start a game on these rulesIts own page

Adventure boards

Captured from the 3D table, with our heroes standing in. Turn one in 3D: the layout only, never a foe or a secret.

Miniatures

The figures that stand on the board, sculpted from the rules content.

Adult Red Dragon

Weapons and armour

Every weapon and armour in the rules has its own 3D model.

Greatsword

Spell effects

How each spell looks when it is cast at the table.

Fireball

Emblems

The engraved emblems on sheets, skills and abilities.

Acid

Its dice

D20 against a target number, D4 to D12 for damage. Roll them here; at a table the server rolls every one.

Perception +4 against DC 15, with Advantage.

Rolled in your browser for the demo. At a table, every roll is made on our server.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

Game system: Aspects and Fate Points

Aspects and Fate Points

Based on Fate Core System

Story first: aspects you invoke with fate points, skills on a ladder.

Adventure boards

Captured from the 3D table, with our heroes standing in. Turn one in 3D: the layout only, never a foe or a secret.

Miniatures

The figures that stand on the board, sculpted from the rules content.

Main NPC

Emblems

The engraved emblems on sheets, skills and abilities.

Athletics

Its dice

Four Fate dice added to a skill. Roll them here; at a table the server rolls every one.

Athletics at Good (+3) against Fair (+2) opposition.

Rolled in your browser for the demo. At a table, every roll is made on our server.

This work is based on Fate Core System and Fate Accelerated Edition (found at http://www.faterpg.com/), products of Evil Hat Productions, LLC, developed, authored, and edited by Leonard Balsera, Brian Engard, Jeremy Keller, Ryan Macklin, Mike Olson, Clark Valentine, Amanda Valentine, Fred Hicks, and Rob Donoghue, and licensed for our use under the Creative Commons Attribution 3.0 Unported license (http://creativecommons.org/licenses/by/3.0/).

Game system: Forged in the Dark

Forged in the Dark

Forged in the Dark rules

Daring crews and risky scores: action rolls, stress and clocks.

Adventure boards

Captured from the 3D table, with our heroes standing in. Turn one in 3D: the layout only, never a foe or a secret.

Weapons and armour

Every weapon and armour in the rules has its own 3D model.

Armor

Spell effects

How each spell looks when it is cast at the table.

Special armor

Emblems

The engraved emblems on sheets, skills and abilities.

Attune

Its dice

Pools of D6, the highest die decides. Roll them here; at a table the server rolls every one.

Prowl with two dots, from a risky position.

Rolled in your browser for the demo. At a table, every roll is made on our server.

This work is based on Blades in the Dark (found at http://www.bladesinthedark.com/), product of One Seven Design, developed and authored by John Harper, and licensed for our use under the Creative Commons Attribution 3.0 Unported license (http://creativecommons.org/licenses/by/3.0/).

Game system: Into the Wood

Into the Wood

Based on Cairn Second Edition by Yochai Gal

Lean, perilous exploration in a strange wood. No classes, and every fight is a risk.

Adventure boards

Captured from the 3D table, with our heroes standing in. Turn one in 3D: the layout only, never a foe or a secret.

Miniatures

The figures that stand on the board, sculpted from the rules content.

Green Dragon

Weapons and armour

Every weapon and armour in the rules has its own 3D model.

Halberd, War Hammer, Long Sword, etc. (d10 damage, bulky)

Spell effects

How each spell looks when it is cast at the table.

Elemental Wall

Emblems

The engraved emblems on sheets, skills and abilities.

Cart (+4 slots, bulky)

Its dice

D20 saves under an attribute, D4 to D12 for damage. Roll them here; at a table the server rolls every one.

A DEX save at 12. Roll 12 or under.

Rolled in your browser for the demo. At a table, every roll is made on our server.

This material is based on Cairn Second Edition by Yochai Gal (https://cairnrpg.com), licensed under CC BY-SA 4.0 (https://creativecommons.org/licenses/by-sa/4.0/). Elrune converted it to structured data and edited it for the table.