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Into the Wood
Every picture here is drawn by Elrune itself, exactly as it appears at the table: the boards of the ready adventures, the miniatures, weapons, spells and emblems of each game, and its dice.
Every game systemInto the Wood
Based on Cairn Second Edition by Yochai Gal
Lean, perilous exploration in a strange wood. No classes, and every fight is a risk.
Adventure boards
Captured from the 3D table, with our heroes standing in. Turn one in 3D: the layout only, never a foe or a secret.

The Orchard of Hollow Bells
The apples ring when you shake them. Everyone says they cure the cough.

Trouble in Twin Lakes
The butcher is gone, a man was swallowed by the earth, and others are missing. Who might be next?

Rise of the Blood Olms
The river is falling, the survey team is missing, and something in the caves has learned to eat meat.

The Feast of Tegny Wood
Traders and Woodfolk meet in uneasy peace for one day a year. Something in the Wood is coming to the feast.
Miniatures
The figures that stand on the board, sculpted from the rules content.
Green Dragon
Weapons and armour
Every weapon and armour in the rules has its own 3D model.
Halberd, War Hammer, Long Sword, etc. (d10 damage, bulky)
Spell effects
How each spell looks when it is cast at the table.
Elemental Wall
Emblems
The engraved emblems on sheets, skills and abilities.
Cart (+4 slots, bulky)
Its dice
D20 saves under an attribute, D4 to D12 for damage. Roll them here; at a table the server rolls every one.
A DEX save at 12. Roll 12 or under.
Rolled in your browser for the demo. At a table, every roll is made on our server.
This material is based on Cairn Second Edition by Yochai Gal (https://cairnrpg.com), licensed under CC BY-SA 4.0 (https://creativecommons.org/licenses/by-sa/4.0/). Elrune converted it to structured data and edited it for the table.